Fixed skills showing “Too much Relic Energy” when the message should be “Not enough Relic Energy”.Fixed relic skills showing “0 Relic Energy” as a cost.
Tier 2 bonus for Scattershot now gives a 50% increase instead of doubled ranged basic attack damage. Onslaught now has a Precision tag on it’s tooltip description. Sacrifice to Goose’s tier 1 milestone now gives +20% damage vulnerability to the skill, taking it from 25% to 45% as designed. Changed the tooltip for the Ghost Visage bonus to not reflect the amount of critical chance in the mouse-over tooltip. Fixed Fate of Rizzi and Onslaught skills so they all scale appropriately with per point damage factors. Corrected some typos in the Curse of Pi’pi skill. Curse of Pi’pi skill no longer affects friendly minions. Hammer Spin’s effect no longer persists after the lifetime of the skill. It now reads 10% (which is the amount previously provided – only the tooltip was incorrect). Fixed Lantern Flash’s synergy bonus reading 65% on the tooltip. Revised Blasting Charge so it works with the Battery Ram Legendary as intended. Fixed inconsistent text highlights in skill tooltips: Mortar Car, Shotgonne Car, Ghost Train, Shocking Rounds, Flamethrower Car, Pound, Blasting Charge, Hammer Spin, Flying Picks, Lantern Flash, and Torque Swing. Fracking Strike no longer double charges when its bonuses are unlocked. Fracking Strike’s Tier 1 bonus now works as described. Fixed item affixes that referred to Pressure Shot as Slug Shot. Fixed some lingering references to Servo-Driven uppercut. Fracking Strike’s damage increases correctly by skill level. Revised the proc for Forged’s steam cone on melee basics to only trigger when a monster takes damage from the basic attack. Instead of always critically hitting, which was not functioning correctly, the fourth shot always stuns all the enemies it hits. Reworked Pressure Shot’s tier 3 milestone. Fixed Sonic Pulse’s final milestone so it will actually apply it’s damage bonus for steam skills. Steam gauge now presents a numerical value on the HUD. Dusk Mages can no longer obtain an indefinite +75% damage buff by summoning minions of Bane or Coldheart (bug). Damnation skill description has been revised to describe the skill more accurately. Harmonic Form can once again be achieved after the player dies with fully charged Light resources. Radiant Blast now exhibits VFX when Show Blood is toggled off in the Options. GreatWeapon is more visible when standing idle during Character Select. To compensate this notable loss, a small baseline damage increase to Dusk Mage skills has also been installed. This has outright replaced the former affix, which increased damage while in Harmonic Form. Set Bonus: The opposing bar now charges at 50% of normal rate”. Celestial Pants Legendary affix has been reworked – Now reads “When Light Bar is charging, Dark Bar charges at 25% of normal rate (and vice-versa). Critical Pet Condition audio warning no longer sounds in town. Fixed an issue where player’s characters sometimes moves the opposite direction of player’s mouse clicks. Using skills without sufficient resources while moving no longer prompts the ‘Not Enough Energy’ notification. Fixed an issue where all class resources were not updating properly when using skills. Increased the max character slots to 25 (online) and 40 (offline). Players are now able to reset their accounts by mode: Singleplayer, Multiplayer, and Arc (multiplayer with Arc Account Link). Players can now sort their inventories with filters! Look for the button at the top right corner of any Inventory menu. New Pets and New Variants of familiar friends. Release date: May 25th 2021 (North America, Europe) / May 26th 2021 (Japan). REDDIT TORCHLIGHT 2 BUILDS EMBERMAGE SOFTWARE
On this page, you will find all there is to know about the various Software updates for Torchlight III on Nintendo Switch (originally released on October 22nd 2020 in Europe and North America)!Ĭlick here for more Software updates! Torchlight III – Ver.